Playstyle radar
15 gamesCompared with Emerald junglers, blended with Emerald players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
66
of 100
Damage
Damage per minute and share of the team's damage
70
of 100
Farming
CS pace, gold income and early-lane farm
75
of 100
Vision
Vision score, control wards and ward clears
31
of 100
Objectives
Epic monsters, objective damage and plates
71
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
41
of 100
What to work on
15 gamesVisionStart here
Vision score / min
0.82 vs 0.95 typical
Put a ward down on every back and sweep the river before objectives.
Survivability
Time spent dead
11% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Not a priority
Strengths
Kills / min
0.45 vs 0.26
100 of 100 against junglers, and it matters: the better half of Emerald junglers wins 63% of games, the other half 35%.
CS / min
8.3 vs 6.8
100 of 100 against junglers, and it matters: the better half of Emerald junglers wins 66% of games, the other half 32%.
Gold / min
560 vs 454
100 of 100 against junglers, and it matters: the better half of Emerald junglers wins 69% of games, the other half 29%.
Identity
Farm Focused
Builds leads through gold and CS.
Among junglers, farming leads at 77 of 100, built on 8.1 CS a minute and 539 gold a minute. Vision trails at 28, with 2.3 wards cleared a game.
Among junglers
Emerald junglers with above-median vision score a minute win 54% of games; below it, 44%.
Emerald junglers with less time spent dead than the median win 69% of games; with more, 29%.