Playstyle radar
30 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
54
of 100
Damage
Damage per minute and share of the duo's damage
57
of 100
Frontline
Damage soaked and mitigated for the duo
17
of 100
Utility
Healing and shielding for the duo
35
of 100
Control
Crowd control uptime and immobilizations
14
of 100
Mechanics
Skillshots landed and dodged
51
of 100
What to work on
30 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
FrontlineStart here
Damage mitigated / min
1388 vs 2642 typical
Take the burst on your shields and resistances, not on your partner.
Control
Immobilizations / game
10.8 vs 33.6 typical
Land the lockdown on the carry, not the frontliner.
Control
CC seconds / min
1.5 vs 2.1 typical
Layer crowd control into the duo's damage windows to lock a round down.
Identity
Contender
No axis stands out above the field.
Among Arena players, damage leads at 57 of 100, built on 13% team damage share and 1553 damage a minute. Control trails at 14, with 10.8 immobilizations a game.
Among Arena players
Arena players with above-median damage mitigated a minute win 49% of games; below it, 18%.
In your wins 1677, in your losses 1167 · 13W 17L
Arena players with above-median immobilizations a game win 39% of games; below it, 28%.
In your wins 3.8, in your losses 16.2 · 13W 17L
Arena players with above-median CC seconds a minute win 41% of games; below it, 26%.
In your wins 1.5, in your losses 1.5 · 13W 17L