Playstyle
60 games
Playstyle radar
60 gamesCompared with Master+ top laners, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
64
of 100
Damage
Damage per minute and share of the team's damage
66
of 100
Farming
CS pace, gold income and early-lane farm
72
of 100
Vision
Vision score, control wards and ward clears
49
of 100
Objectives
Epic monsters, objective damage and plates
57
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
65
of 100
last 60season180 games
What to work on
60 gamesVisionStart here
Vision score / min
0.70 vs 0.80 typical
Put a ward down on every back and sweep the river before objectives.
Strengths
Kills / min
0.31 vs 0.20
100 of 100 against top laners, and it matters: the better half of Master+ top laners wins 66% of games, the other half 39%.
Gold / min
516 vs 417
100 of 100 against top laners, and it matters: the better half of Master+ top laners wins 70% of games, the other half 34%.
Damage / min
1084 vs 799
100 of 100 against top laners, and it matters: the better half of Master+ top laners wins 61% of games, the other half 43%.
Identity
Farm Focused
Builds leads through gold and CS.
Among top laners, farming leads at 72 of 100, built on 7.4 CS a minute and 63.5 CS at 10 min. Vision trails at 48, with 0.96 vision score a minute.
Among top laners
Master+ top laners with above-median vision score a minute win 55% of games; below it, 49%.
This season, in your wins 1.47, in your losses 1.29 · 94W 86L