Playstyle radar
27 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
70
of 100
Damage
Damage per minute and share of the duo's damage
58
of 100
Frontline
Damage soaked and mitigated for the duo
64
of 100
Utility
Healing and shielding for the duo
100
of 100
Control
Crowd control uptime and immobilizations
83
of 100
Mechanics
Skillshots landed and dodged
86
of 100
What to work on
27 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
Nothing stands out below the norm
Every rated stat sits at or above what is typical for Arena players. The strengths below are where the margin is widest.
Strengths
Damage mitigated / min
3583 vs 2642
70 of 100 against Arena players, and it matters: the better half of Arena players wins 49% of games, the other half 18%.
CC seconds / min
3.5 vs 2.1
93 of 100 against Arena players, and it matters: the better half of Arena players wins 41% of games, the other half 26%.
Skillshots dodged / min
5.5 vs 3.5
80 of 100 against Arena players, and it matters: the better half of Arena players wins 41% of games, the other half 25%.
Identity
Guardian
Keeps the duo standing with heals and shields.
Among Arena players, utility leads at 100 of 100, built on 351 ally heal + shield a minute and 351 heals + shields a minute. Damage trails at 58, with 11% team damage share.
Among Arena players