Playstyle
60 games
Playstyle radar
60 gamesCompared with Master+ junglers, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
45
of 100
Damage
Damage per minute and share of the team's damage
62
of 100
Farming
CS pace, gold income and early-lane farm
32
of 100
Vision
Vision score, control wards and ward clears
36
of 100
Objectives
Epic monsters, objective damage and plates
47
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
53
of 100
last 60season207 games
What to work on
60 gamesFarmingStart here
CS / min
6.3 vs 7.1 typical
Catch the side wave between fights instead of standing in the river.
Farming
Gold / min
413 vs 468 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Aggression
Kills / min
0.18 vs 0.28 typical
Convert the leads you build into kills on the map instead of resetting on them.
Not a priority
Identity
Carry
The team's damage runs through them.
Among junglers, damage leads at 62 of 100, built on 23% team damage share and 810 damage a minute. Farming trails at 29, with 6.3 CS a minute.
Among junglers
Master+ junglers with above-median CS a minute win 70% of games; below it, 34%.
This season, in your wins 5.1, in your losses 5.2 · 113W 94L
Master+ junglers with above-median gold a minute win 74% of games; below it, 30%.
This season, in your wins 427, in your losses 381 · 113W 94L
Master+ junglers with above-median kills a minute win 69% of games; below it, 36%.
This season, in your wins 0.23, in your losses 0.16 · 113W 94L