Playstyle radar
16 gamesCompared with Emerald top laners, blended with Emerald players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
37
of 100
Damage
Damage per minute and share of the team's damage
45
of 100
Farming
CS pace, gold income and early-lane farm
42
of 100
Vision
Vision score, control wards and ward clears
31
of 100
Objectives
Epic monsters, objective damage and plates
56
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
46
of 100
What to work on
16 gamesFarmingStart here
CS / min
6.4 vs 6.8 typical
Catch the side wave between fights instead of standing in the river.
Vision
Vision score / min
0.68 vs 0.78 typical
Put a ward down on every back and sweep the river before objectives.
Not a priority
Strengths
Epic monsters / game
1.8 vs 0.8
98 of 100 against Emerald K'Sante players, and it matters: the better half of K'Sante top laners wins 65% of games, the other half 33%.
Turret plates / game
11.6 vs 8.8
80 of 100 against Emerald K'Sante players, and it matters: the better half of K'Sante top laners wins 74% of games, the other half 25%.
First blood rate
13% vs 0%
72 of 100 against Emerald K'Sante players, and it matters: the better half of K'Sante top laners wins 53% of games, the other half 47%.
Identity
All-Rounder
No axis stands out above the pack.
Among top laners, survivability leads at 55 of 100, built on 0.22 deaths a minute and 11% time spent dead. Vision trails at 30, with 0.8 wards cleared a game.
Among top laners
K'Sante top laners with above-median CS a minute win 53% of games; below it, 42%.
K'Sante top laners with above-median vision score a minute win 49% of games; below it, 45%.