Playstyle radar
20 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
66
of 100
Damage
Damage per minute and share of the duo's damage
51
of 100
Frontline
Damage soaked and mitigated for the duo
87
of 100
Utility
Healing and shielding for the duo
38
of 100
Control
Crowd control uptime and immobilizations
44
of 100
Mechanics
Skillshots landed and dodged
25
of 100
What to work on
20 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
MechanicsStart here
Skillshots dodged / min
2.5 vs 3.5 typical
Keep moving between casts; a 2v2 punishes standing still.
Mechanics
Skillshots hit / min
0.4 vs 0.7 typical
Skillshots hit decide 2v2s; throw them where the enemy has to walk.
Control
Immobilizations / game
26.6 vs 33.6 typical
Land the lockdown on the carry, not the frontliner.
Strengths
Damage mitigated / min
3803 vs 2642
75 of 100 against Arena players, and it matters: the better half of Arena players wins 49% of games, the other half 18%.
Damage taken share
15% vs 11%
99 of 100 against Arena players, and it matters: the better half of Arena players wins 36% of games, the other half 30%.
Identity
Juggernaut
Takes the hits and keeps swinging.
Among Arena players, frontline leads at 87 of 100, built on 15% damage taken share and 3803 damage mitigated a minute. Mechanics trails at 25, with 2.5 skillshots dodged a minute.
Among Arena players
Arena players with above-median skillshots dodged a minute win 41% of games; below it, 25%.
In your wins 2.7, in your losses 2.4 · 10W 10L
Arena players with above-median skillshots hit a minute win 38% of games; below it, 29%.
In your wins 0.3, in your losses 0.6 · 10W 10L
Arena players with above-median immobilizations a game win 39% of games; below it, 28%.
In your wins 26.3, in your losses 26.8 · 10W 10L