Playstyle radar
39 gamesCompared with Diamond junglers, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
35
of 100
Damage
Damage per minute and share of the team's damage
40
of 100
Farming
CS pace, gold income and early-lane farm
52
of 100
Vision
Vision score, control wards and ward clears
72
of 100
Objectives
Epic monsters, objective damage and plates
58
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
38
of 100
What to work on
39 gamesAggressionStart here
Kills / min
0.20 vs 0.26 typical
Convert the leads you build into kills on the map instead of resetting on them.
Aggression
First blood rate
0% vs 7% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Farming
Gold / min
440 vs 459 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Not a priority
Strengths
Epic monsters / game
3.6 vs 2.8
90 of 100 against junglers, and it matters: the better half of Diamond junglers wins 82% of games, the other half 28%.
Turret plates / game
6.3 vs 4.2
84 of 100 against junglers, and it matters: the better half of Diamond junglers wins 76% of games, the other half 24%.
Control wards / game
4.8 vs 1.4
93 of 100 against junglers. Keep it; it is part of how the games get won.
Identity
Vision Keeper
Controls the map with wards and sweeps.
Among junglers, vision leads at 72 of 100, built on 4.4 control wards a game and 1.28 vision score a minute. Aggression trails at 31, with 42% kill participation.
Among junglers
Diamond junglers with above-median kills a minute win 62% of games; below it, 33%.
In your wins 0.18, in your losses 0.17 · 18W 21L
Diamond junglers with above-median first blood rate win 55% of games; below it, 47%.
In your wins 6%, in your losses 5% · 18W 21L
Diamond junglers with above-median gold a minute win 69% of games; below it, 26%.
In your wins 421, in your losses 388 · 18W 21L