Playstyle
25 games
Playstyle radar
25 gamesCompared with junglers of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
49
of 100
Damage
Damage per minute and share of the team's damage
60
of 100
Farming
CS pace, gold income and early-lane farm
30
of 100
Vision
Vision score, control wards and ward clears
46
of 100
Objectives
Epic monsters, objective damage and plates
49
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
51
of 100
What to work on
25 gamesFarmingStart here
CS / min
6.2 vs 6.9 typical
Catch the side wave between fights instead of standing in the river.
Farming
Gold / min
431 vs 462 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Damage
Damage / min
669 vs 718 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Not a priority
Strengths
Epic monsters / game
3.3 vs 2.7
76 of 100 against junglers, and it matters: the better half of junglers wins 84% of games, the other half 31%.
Kill participation
62% vs 51%
100 of 100 against junglers. Keep it; it is part of how the games get won.
Identity
All-Rounder
No axis stands out above the pack.
Among junglers, survivability leads at 56 of 100, built on 0.19 deaths a minute and 10% time spent dead. Farming trails at 27, with 398 gold a minute.
Among junglers
junglers with above-median CS a minute win 67% of games; below it, 33%.
junglers with above-median gold a minute win 71% of games; below it, 29%.
junglers with above-median damage a minute win 60% of games; below it, 40%.