Playstyle
45 games
Playstyle radar
45 gamesCompared with Diamond mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
39
of 100
Damage
Damage per minute and share of the team's damage
41
of 100
Farming
CS pace, gold income and early-lane farm
46
of 100
Vision
Vision score, control wards and ward clears
29
of 100
Objectives
Epic monsters, objective damage and plates
62
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
59
of 100
What to work on
45 gamesAggressionStart here
Solo kills / game
1.5 vs 2.0 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Vision
Control wards / game
0.0 vs 0.6 typical
Buy a control ward on most backs and place it where the next fight happens.
Vision
Vision score / min
0.65 vs 0.72 typical
Put a ward down on every back and sweep the river before objectives.
Strengths
Epic monsters / game
1.8 vs 0.9
99 of 100 against mid laners, and it matters: the better half of Diamond mid laners wins 75% of games, the other half 38%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among mid laners, survivability leads at 63 of 100, built on 0.19 deaths a minute and 10% time spent dead. Vision trails at 31, with 0.2 control wards a game.
Among mid laners
Diamond mid laners with above-median solo kills a game win 60% of games; below it, 41%.
In your wins 1.4, in your losses 1.4 · 24W 21L
Diamond mid laners with above-median control wards a game win 51% of games; below it, 45%.
In your wins 0.3, in your losses 0.0 · 24W 21L
Diamond mid laners with above-median vision score a minute win 52% of games; below it, 44%.
In your wins 0.75, in your losses 0.65 · 24W 21L