Playstyle radar
34 gamesCompared with Diamond junglers, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
57
of 100
Damage
Damage per minute and share of the team's damage
64
of 100
Farming
CS pace, gold income and early-lane farm
52
of 100
Vision
Vision score, control wards and ward clears
30
of 100
Objectives
Epic monsters, objective damage and plates
59
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
44
of 100
What to work on
34 gamesSurvivabilityStart here
Time spent dead
13% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Vision
Vision score / min
0.74 vs 0.93 typical
Put a ward down on every back and sweep the river before objectives.
Farming
CS / min
6.7 vs 6.9 typical
Catch the side wave between fights instead of standing in the river.
Not a priority
Strengths
Kills / min
0.36 vs 0.26
87 of 100 against junglers, and it matters: the better half of Diamond junglers wins 62% of games, the other half 33%.
Epic monsters / game
3.4 vs 2.8
79 of 100 against junglers, and it matters: the better half of Diamond junglers wins 82% of games, the other half 28%.
Damage / min
852 vs 705
79 of 100 against junglers, and it matters: the better half of Diamond junglers wins 57% of games, the other half 38%.
Identity
Carry
The team's damage runs through them.
Among junglers, damage leads at 65 of 100, built on 22% team damage share and 824 damage a minute. Vision trails at 31, with 0.1 control wards a game.
Among junglers
Diamond junglers with less time spent dead than the median win 68% of games; with more, 27%.
In your wins 11%, in your losses 14% · 21W 13L
Diamond junglers with above-median vision score a minute win 52% of games; below it, 43%.
In your wins 0.76, in your losses 0.77 · 21W 13L
Diamond junglers with above-median CS a minute win 65% of games; below it, 30%.
In your wins 7.2, in your losses 6.1 · 21W 13L