Playstyle radar
54 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
26
of 100
Damage
Damage per minute and share of the duo's damage
38
of 100
Frontline
Damage soaked and mitigated for the duo
51
of 100
Utility
Healing and shielding for the duo
64
of 100
Control
Crowd control uptime and immobilizations
70
of 100
Mechanics
Skillshots landed and dodged
32
of 100
What to work on
54 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
DamageStart here
Damage / min
1374 vs 1552 typical
Commit abilities early in the round instead of saving them; rounds are short.
Mechanics
Skillshots dodged / min
3.0 vs 3.5 typical
Keep moving between casts; a 2v2 punishes standing still.
Mechanics
Skillshots hit / min
0.5 vs 0.7 typical
Skillshots hit decide 2v2s; throw them where the enemy has to walk.
Strengths
Immobilizations / game
48.0 vs 33.6
70 of 100 against Arena players, and it matters: the better half of Arena players wins 39% of games, the other half 28%.
Identity
Controller
Locks enemies down and wins the round.
Among Arena players, control leads at 70 of 100, built on 48.0 immobilizations a game and 2.7 CC seconds a minute. Placement trails at 26, with 4.1 average placement.
Among Arena players
Arena players with above-median damage a minute win 56% of games; below it, 10%.
In your wins 2052, in your losses 975 · 20W 34L
Arena players with above-median skillshots dodged a minute win 41% of games; below it, 25%.
In your wins 3.8, in your losses 2.5 · 20W 34L
Arena players with above-median skillshots hit a minute win 38% of games; below it, 29%.
In your wins 0.5, in your losses 0.4 · 20W 34L