Playstyle radar
46 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
36
of 100
Damage
Damage per minute and share of the team's damage
46
of 100
Frontline
Damage soaked and mitigated for the team
59
of 100
Utility
Healing, shielding and lockdown for allies
44
of 100
Mechanics
Skillshots landed and dodged, casting tempo
57
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
54
of 100
What to work on
46 gamesAggressionStart here
Kills / min
0.46 vs 0.56 typical
Follow the engage with damage instead of waiting for the fight to settle.
Aggression
Multikills / game
1.33 vs 2.00 typical
Stay in the fight after the first kill instead of backing off.
Identity
All-Rounder
No axis stands out above the pack.
Among ARAM players, frontline leads at 59 of 100, built on 1647 damage mitigated a minute and 21% damage taken share. Aggression trails at 36, with 1.33 multikills a game.
Among ARAM players
ARAM players with above-median kills a minute win 56% of games; below it, 44%.
In your wins 0.47, in your losses 0.44 · 18W 28L
ARAM players with above-median multikills a game win 55% of games; below it, 46%.
In your wins 1.50, in your losses 1.21 · 18W 28L