Playstyle radar
21 gamesCompared with top laners of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
57
of 100
Damage
Damage per minute and share of the team's damage
59
of 100
Farming
CS pace, gold income and early-lane farm
14
of 100
Vision
Vision score, control wards and ward clears
43
of 100
Objectives
Epic monsters, objective damage and plates
55
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
41
of 100
What to work on
21 gamesFarmingStart here
CS / min
5.8 vs 7.1 typical
Catch the side wave between fights instead of standing in the river.
Farming
CS at 10 min
49.5 vs 67.2 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Damage
Damage / min
744 vs 814 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Strengths
Epic monsters / game
1.0 vs 0.7
71 of 100 against Zaahen players, and it matters: the better half of Zaahen top laners wins 70% of games, the other half 34%.
Control wards / game
1.0 vs 0.2
75 of 100 against Zaahen players, and it matters: the better half of Zaahen top laners wins 55% of games, the other half 49%.
Identity
All-Rounder
No axis stands out above the pack.
Among top laners, damage leads at 58 of 100, built on 24% team damage share and 826 damage a minute. Farming trails at 11, with 5.7 CS a minute.
Among top laners
Zaahen top laners with above-median CS a minute win 59% of games; below it, 42%.
In your wins 6.2, in your losses 5.3 · 10W 11L
Zaahen top laners with above-median CS at 10 min win 55% of games; below it, 46%.
In your wins 57.7, in your losses 42.6 · 10W 11L
Zaahen top laners with above-median damage a minute win 62% of games; below it, 39%.
In your wins 815, in your losses 836 · 10W 11L