Playstyle
60 games
Playstyle radar
60 gamesRated against Master+ players in each role, blended with players on the same champions.
Archetype
Objective Taker
Plays for dragons, towers and plates.
Objectives carries this profile at 86 of 100, built on 635 objective damage a minute and 1.8 epic monsters a game. Survivability trails at 51, with 12% time spent dead. For a Yone player that is the expected shape: against other Yone players, survivability sits near the median.
Traits
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
53
of 100
Damage
Damage per minute and share of the team's damage
65
of 100
Farming
CS pace, gold income and early-lane farm
78
of 100
Vision
Vision score, control wards and ward clears
77
of 100
Objectives
Epic monsters, objective damage and plates
86
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
51
of 100