Playstyle radar
30 gamesCompared with Diamond top laners, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
47
of 100
Damage
Damage per minute and share of the team's damage
45
of 100
Farming
CS pace, gold income and early-lane farm
33
of 100
Vision
Vision score, control wards and ward clears
72
of 100
Objectives
Epic monsters, objective damage and plates
53
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
41
of 100
What to work on
30 gamesFarmingStart here
CS / min
6.5 vs 7.1 typical
Catch the side wave between fights instead of standing in the river.
Farming
CS at 10 min
64.8 vs 69.1 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Strengths
Objective damage / min
669 vs 392
100 of 100 against top laners, and it matters: the better half of Diamond top laners wins 70% of games, the other half 26%.
Turret plates / game
13.6 vs 10.0
89 of 100 against top laners, and it matters: the better half of Diamond top laners wins 72% of games, the other half 25%.
Vision score / min
1.02 vs 0.79
91 of 100 against top laners, and it matters: the better half of Diamond top laners wins 51% of games, the other half 44%.
Identity
Vision Keeper
Controls the map with wards and sweeps.
Among top laners, vision leads at 72 of 100, built on 4.1 control wards a game and 1.43 vision score a minute. Farming trails at 35, with 5.1 CS a minute.
Among top laners
Diamond top laners with above-median CS a minute win 55% of games; below it, 40%.
In your wins 5.3, in your losses 4.9 · 14W 16L
Diamond top laners with above-median CS at 10 min win 52% of games; below it, 44%.
In your wins 49.7, in your losses 35.7 · 14W 16L