Playstyle
60 games
Playstyle radar
60 gamesCompared with Master+ junglers, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
64
of 100
Damage
Damage per minute and share of the team's damage
76
of 100
Farming
CS pace, gold income and early-lane farm
77
of 100
Vision
Vision score, control wards and ward clears
27
of 100
Objectives
Epic monsters, objective damage and plates
72
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
84
of 100
last 60season284 games
What to work on
60 gamesVisionStart here
Vision score / min
0.73 vs 0.92 typical
Put a ward down on every back and sweep the river before objectives.
Not a priority
Strengths
CS / min
8.7 vs 7.3
100 of 100 against Master+ Ekko players, and it matters: the better half of Ekko junglers wins 69% of games, the other half 32%.
Damage / min
959 vs 739
98 of 100 against Master+ Ekko players, and it matters: the better half of Ekko junglers wins 60% of games, the other half 41%.
Gold / min
537 vs 480
94 of 100 against Master+ Ekko players, and it matters: the better half of Ekko junglers wins 73% of games, the other half 29%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among junglers, survivability leads at 92 of 100, built on 0.14 deaths a minute and 7% time spent dead. Vision trails at 26, with 0.82 vision score a minute.
Among junglers
Ekko junglers with above-median vision score a minute win 55% of games; below it, 46%.
This season, in your wins 0.77, in your losses 0.69 · 150W 134L