Playstyle
60 games
Playstyle radar
60 gamesCompared with Diamond mid laners, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
36
of 100
Damage
Damage per minute and share of the team's damage
50
of 100
Farming
CS pace, gold income and early-lane farm
77
of 100
Vision
Vision score, control wards and ward clears
57
of 100
Objectives
Epic monsters, objective damage and plates
41
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
44
of 100
last 60season145 games
What to work on
60 gamesSurvivabilityStart here
Deaths / min
0.22 vs 0.20 typical
Stay out of the fog when the enemy jungler is unseen.
Objectives
Objective damage / min
264 vs 299 typical
Hit the objective while the team holds the area instead of chasing.
Aggression
Kills / min
0.21 vs 0.23 typical
Convert the leads you build into kills on the map instead of resetting on them.
Strengths
CS / min
8.3 vs 7.3
97 of 100 against Diamond Aurelion Sol players, and it matters: the better half of Aurelion Sol mid laners wins 55% of games, the other half 46%.
Identity
Farm Focused
Builds leads through gold and CS.
Among mid laners, farming leads at 77 of 100, built on 8.3 CS a minute and 74.1 CS at 10 min. Aggression trails at 33, with 0.19 kills a minute.
Among mid laners
Aurelion Sol mid laners with fewer deaths a minute than the median win 68% of games; with more, 33%.
This season, in your wins 0.15, in your losses 0.24 · 74W 71L
Aurelion Sol mid laners with above-median objective damage a minute win 78% of games; below it, 23%.
This season, in your wins 448, in your losses 228 · 74W 70L
Aurelion Sol mid laners with above-median kills a minute win 68% of games; below it, 33%.
This season, in your wins 0.26, in your losses 0.18 · 74W 71L