Playstyle
60 games
Playstyle radar
60 gamesRated against Master+ players in each role, blended with players on the same champions.
Archetype
Carry
The team's damage runs through them.
Damage carries this profile at 88 of 100, built on 27% team damage share and 1074 damage a minute. Objectives trails at 46, with 7.1 turret plates a game. For a Smolder player that is the expected shape: against other Smolder players, objectives sits near the median.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
56
of 100
Damage
Damage per minute and share of the team's damage
88
of 100
Farming
CS pace, gold income and early-lane farm
87
of 100
Vision
Vision score, control wards and ward clears
56
of 100
Objectives
Epic monsters, objective damage and plates
46
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
64
of 100