Playstyle radar
60 gamesCompared with Master+ junglers, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
39
of 100
Damage
Damage per minute and share of the team's damage
47
of 100
Farming
CS pace, gold income and early-lane farm
25
of 100
Vision
Vision score, control wards and ward clears
18
of 100
Objectives
Epic monsters, objective damage and plates
48
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
57
of 100
last 60season105 games
What to work on
60 gamesVisionStart here
Vision score / min
0.64 vs 0.97 typical
Put a ward down on every back and sweep the river before objectives.
Aggression
Solo kills / game
0.6 vs 1.1 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Farming
CS / min
6.7 vs 7.1 typical
Catch the side wave between fights instead of standing in the river.
Not a priority
Strengths
Epic monsters / game
3.3 vs 2.8
83 of 100 against junglers, and it matters: the better half of Master+ junglers wins 85% of games, the other half 34%.
Identity
All-Rounder
No axis stands out above the pack.
Among junglers, damage leads at 53 of 100, built on 874 damage a minute and 22% team damage share. Vision trails at 14, with 0.58 vision score a minute.
Among junglers
Master+ junglers with above-median vision score a minute win 57% of games; below it, 48%.
This season, in your wins 0.67, in your losses 0.57 · 55W 50L
Master+ junglers with above-median solo kills a game win 62% of games; below it, 48%.
This season, in your wins 0.8, in your losses 0.8 · 55W 50L
Master+ junglers with above-median CS a minute win 70% of games; below it, 34%.
This season, in your wins 6.9, in your losses 6.3 · 55W 50L