Playstyle
17 games
Playstyle radar
17 gamesCompared with Master+ mid laners, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
49
of 100
Damage
Damage per minute and share of the team's damage
63
of 100
Farming
CS pace, gold income and early-lane farm
79
of 100
Vision
Vision score, control wards and ward clears
58
of 100
Objectives
Epic monsters, objective damage and plates
45
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
62
of 100
What to work on
17 gamesObjectivesStart here
Objective damage / min
156 vs 296 typical
Hit the objective while the team holds the area instead of chasing.
Damage
Damage / min
645 vs 773 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Aggression
Solo kills / game
0.7 vs 1.4 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Strengths
Vision score / min
2.13 vs 0.79
100 of 100 against Morgana players, and it matters: the better half of Morgana mid laners wins 53% of games, the other half 47%.
Wards cleared / game
6.2 vs 2.4
100 of 100 against Morgana players, and it matters: the better half of Morgana mid laners wins 54% of games, the other half 48%.
Identity
Farm Focused
Builds leads through gold and CS.
Among mid laners, farming leads at 77 of 100, built on 5.4 CS a minute and 55.4 CS at 10 min. Aggression trails at 42, with 1.2 solo kills a game.
Among mid laners
Morgana mid laners with above-median objective damage a minute win 74% of games; below it, 26%.
Morgana mid laners with above-median damage a minute win 56% of games; below it, 44%.
Morgana mid laners with above-median solo kills a game win 58% of games; below it, 45%.