Playstyle
60 games
Playstyle radar
60 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
79
of 100
Damage
Damage per minute and share of the duo's damage
96
of 100
Frontline
Damage soaked and mitigated for the duo
54
of 100
Utility
Healing and shielding for the duo
51
of 100
Control
Crowd control uptime and immobilizations
75
of 100
Mechanics
Skillshots landed and dodged
60
of 100
last 60season110 games
What to work on
60 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
Nothing stands out below the norm
Every rated stat sits at or above what is typical for Arena players. The strengths below are where the margin is widest.
Strengths
Damage / min
2374 vs 1552
100 of 100 against Arena players, and it matters: the better half of Arena players wins 56% of games, the other half 10%.
Team damage share
14% vs 11%
90 of 100 against Arena players, and it matters: the better half of Arena players wins 41% of games, the other half 26%.
Immobilizations / game
55.5 vs 33.6
81 of 100 against Arena players, and it matters: the better half of Arena players wins 39% of games, the other half 28%.
Identity
Carry
The duo's damage runs through them.
Among Arena players, damage leads at 96 of 100, built on 2374 damage a minute and 14% team damage share. Utility trails at 51, with 55 ally heal + shield a minute.
Among Arena players