Playstyle radar
60 gamesCompared with Master+ mid laners, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
44
of 100
Damage
Damage per minute and share of the team's damage
56
of 100
Farming
CS pace, gold income and early-lane farm
28
of 100
Vision
Vision score, control wards and ward clears
37
of 100
Objectives
Epic monsters, objective damage and plates
45
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
40
of 100
last 60season311 games
What to work on
60 gamesSurvivabilityStart here
Time spent dead
13% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Survivability
Deaths / min
0.24 vs 0.21 typical
Stay out of the fog when the enemy jungler is unseen.
Farming
CS / min
6.7 vs 7.4 typical
Catch the side wave between fights instead of standing in the river.
Strengths
Damage / min
984 vs 862
76 of 100 against mid laners, and it matters: the better half of Master+ mid laners wins 63% of games, the other half 41%.
Epic monsters / game
1.2 vs 0.9
74 of 100 against mid laners, and it matters: the better half of Master+ mid laners wins 79% of games, the other half 44%.
Identity
All-Rounder
No axis stands out above the pack.
Among mid laners, damage leads at 54 of 100, built on 853 damage a minute and 22% team damage share. Farming trails at 29, with 6.2 CS a minute.
Among mid laners
Master+ mid laners with less time spent dead than the median win 68% of games; with more, 36%.
This season, in your wins 9%, in your losses 14% · 149W 162L
Master+ mid laners with fewer deaths a minute than the median win 71% of games; with more, 33%.
This season, in your wins 0.17, in your losses 0.27 · 149W 162L
Master+ mid laners with above-median CS a minute win 58% of games; below it, 46%.
This season, in your wins 6.4, in your losses 6.2 · 149W 162L