Playstyle radar
17 gamesCompared with Platinum supports, blended with Platinum players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
26
of 100
Damage
Damage per minute and share of the team's damage
28
of 100
Farming
CS pace, gold income and early-lane farm
66
of 100
Vision
Vision score, control wards and ward clears
48
of 100
Objectives
Epic monsters, objective damage and plates
24
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
58
of 100
What to work on
17 gamesObjectivesStart here
Turret plates / game
2.4 vs 6.1 typical
Push for plates after a won trade instead of resetting.
Survivability
Time spent dead
11% vs 8% typical
Avoid the late death that costs a minute of the map when every second counts.
Survivability
Deaths / min
0.25 vs 0.20 typical
Stay out of the fog when the enemy jungler is unseen.
Not a priority
Strengths
CS at 10 min
16.7 vs 14.0
76 of 100 against supports. Keep it; it is part of how the games get won.
Identity
Farm Focused
Builds leads through gold and CS.
Among supports, farming leads at 68 of 100, built on 5.6 CS a minute and 45.6 CS at 10 min. Aggression trails at 24, with 0.4 solo kills a game.
Among supports
Platinum supports with above-median turret plates a game win 77% of games; below it, 24%.
Platinum supports with less time spent dead than the median win 64% of games; with more, 35%.
Platinum supports with fewer deaths a minute than the median win 66% of games; with more, 33%.