Playstyle radar
30 gamesCompared with Platinum mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
75
of 100
Damage
Damage per minute and share of the team's damage
83
of 100
Farming
CS pace, gold income and early-lane farm
36
of 100
Vision
Vision score, control wards and ward clears
82
of 100
Objectives
Epic monsters, objective damage and plates
78
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
40
of 100
What to work on
30 gamesFarmingStart here
CS at 10 min
48.6 vs 76.8 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Survivability
Deaths / min
0.21 vs 0.18 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
11% vs 9% typical
Avoid the late death that costs a minute of the map when every second counts.
Not a priority
Strengths
Damage / min
1122 vs 849
100 of 100 against Lux players, and it matters: the better half of Lux mid laners wins 62% of games, the other half 40%.
Epic monsters / game
2.2 vs 1.1
100 of 100 against Lux players, and it matters: the better half of Lux mid laners wins 77% of games, the other half 38%.
Turret plates / game
11.7 vs 8.0
95 of 100 against Lux players, and it matters: the better half of Lux mid laners wins 81% of games, the other half 23%.
Identity
Carry
The team's damage runs through them.
Among mid laners, damage leads at 84 of 100, built on 1016 damage a minute and 26% team damage share. Survivability trails at 40, with 11% time spent dead.
Among mid laners
Lux mid laners with above-median CS at 10 min win 54% of games; below it, 48%.
In your wins 55.3, in your losses 42.6 · 16W 14L
Lux mid laners with fewer deaths a minute than the median win 69% of games; with more, 32%.
In your wins 0.13, in your losses 0.31 · 16W 14L
Lux mid laners with less time spent dead than the median win 66% of games; with more, 36%.
In your wins 8%, in your losses 14% · 16W 14L