Playstyle radar
17 gamesCompared with Diamond bot laners, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
45
of 100
Damage
Damage per minute and share of the team's damage
54
of 100
Farming
CS pace, gold income and early-lane farm
55
of 100
Vision
Vision score, control wards and ward clears
84
of 100
Objectives
Epic monsters, objective damage and plates
73
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
59
of 100
What to work on
17 gamesAggressionStart here
Solo kills / game
0.4 vs 0.7 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Farming
CS at 10 min
62.5 vs 64.8 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Aggression
Kills / min
0.24 vs 0.27 typical
Convert the leads you build into kills on the map instead of resetting on them.
Strengths
Epic monsters / game
2.4 vs 1.4
100 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 75% of games, the other half 29%.
Objective damage / min
635 vs 465
87 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 77% of games, the other half 18%.
Deaths / min
0.19 vs 0.23
76 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 66% of games, the other half 29%.
Identity
Vision Keeper
Controls the map with wards and sweeps.
Among bot laners, vision leads at 85 of 100, built on 1.00 vision score a minute and 2.4 control wards a game. Aggression trails at 44, with 0.5 solo kills a game.
Among bot laners
Diamond bot laners with above-median solo kills a game win 54% of games; below it, 42%.
Diamond bot laners with above-median CS at 10 min win 54% of games; below it, 42%.
Diamond bot laners with above-median kills a minute win 65% of games; below it, 30%.