Playstyle
11 games
Playstyle radar
11 gamesCompared with Emerald bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
19
of 100
Damage
Damage per minute and share of the team's damage
11
of 100
Farming
CS pace, gold income and early-lane farm
14
of 100
Vision
Vision score, control wards and ward clears
26
of 100
Objectives
Epic monsters, objective damage and plates
11
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
46
of 100
What to work on
11 gamesFarmingStart here
CS / min
6.5 vs 7.6 typical
Catch the side wave between fights instead of standing in the river.
Damage
Damage / min
653 vs 870 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Objectives
Epic monsters / game
0.2 vs 1.4 typical
Be at the dragon pit before it spawns, not after the fight is over.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, survivability leads at 47 of 100, built on 11% time spent dead and 0.23 deaths a minute. Objectives trails at 12, with 258 objective damage a minute.
Among bot laners
Emerald bot laners with above-median CS a minute win 57% of games; below it, 41%.
Emerald bot laners with above-median damage a minute win 62% of games; below it, 36%.
Emerald bot laners with above-median epic monsters a game win 75% of games; below it, 31%.