Playstyle
60 games
Playstyle radar
60 gamesCompared with Master+ junglers, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
51
of 100
Damage
Damage per minute and share of the team's damage
62
of 100
Farming
CS pace, gold income and early-lane farm
58
of 100
Vision
Vision score, control wards and ward clears
36
of 100
Objectives
Epic monsters, objective damage and plates
57
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
46
of 100
What to work on
60 gamesSurvivabilityStart here
Time spent dead
10.4% vs 9.7% typical
Avoid the late death that costs a minute of the map when every second counts.
Aggression
First blood rate
2% vs 7% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Vision
Control wards / game
0.8 vs 1.7 typical
Buy a control ward on most backs and place it where the next fight happens.
Not a priority
Strengths
Objective damage / min
1125 vs 967
75 of 100 against junglers, and it matters: the better half of Master+ junglers wins 82% of games, the other half 22%.
Identity
All-Rounder
No axis stands out above the pack.
Among junglers, damage leads at 61 of 100, built on 22% team damage share and 767 damage a minute. Vision trails at 34, with 2.7 wards cleared a game.
Among junglers
Master+ junglers with less time spent dead than the median win 74% of games; with more, 31%.
This season, in your wins 8%, in your losses 14% · 35W 40L
Master+ junglers with above-median first blood rate win 60% of games; below it, 52%.
This season, in your wins 9%, in your losses 5% · 35W 40L
Master+ junglers with above-median control wards a game win 55% of games; below it, 50%.
This season, in your wins 1.0, in your losses 0.9 · 35W 40L