Playstyle
60 games
Playstyle radar
60 gamesCompared with supports of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
56
of 100
Damage
Damage per minute and share of the team's damage
58
of 100
Farming
CS pace, gold income and early-lane farm
59
of 100
Vision
Vision score, control wards and ward clears
33
of 100
Objectives
Epic monsters, objective damage and plates
45
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
47
of 100
What to work on
60 gamesVisionStart here
Vision score / min
2.29 vs 2.76 typical
Put a ward down on every back and sweep the river before objectives.
Farming
Gold / min
304 vs 315 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Objectives
Epic monsters / game
1.3 vs 1.5 typical
Be at the dragon pit before it spawns, not after the fight is over.
Not a priority
Identity
All-Rounder
No axis stands out above the pack.
Among supports, farming leads at 61 of 100, built on 5.2 CS a minute and 422 gold a minute. Vision trails at 34, with 1.43 vision score a minute.
Among supports
supports with above-median vision score a minute win 55% of games; below it, 45%.
This season, in your wins 1.75, in your losses 1.81 · 54W 54L
supports with above-median gold a minute win 71% of games; below it, 29%.
This season, in your wins 416, in your losses 317 · 54W 54L
supports with above-median epic monsters a game win 74% of games; below it, 32%.
This season, in your wins 1.3, in your losses 0.9 · 54W 54L