Playstyle
60 games
Playstyle radar
60 gamesCompared with Diamond junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
46
of 100
Damage
Damage per minute and share of the team's damage
56
of 100
Farming
CS pace, gold income and early-lane farm
51
of 100
Vision
Vision score, control wards and ward clears
35
of 100
Objectives
Epic monsters, objective damage and plates
46
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
59
of 100
last 60season132 games
What to work on
60 gamesAggressionStart here
Solo kills / game
1.2 vs 1.4 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Objectives
Objective damage / min
906 vs 1009 typical
Hit the objective while the team holds the area instead of chasing.
Farming
Gold / min
468 vs 482 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Not a priority
Identity
Farm Focused
Builds leads through gold and CS.
Among junglers, farming leads at 65 of 100, built on 7.3 CS a minute and 16.1 CS at 10 min. Vision trails at 27, with 1.6 wards cleared a game.
Among junglers
Hecarim junglers with above-median solo kills a game win 63% of games; below it, 43%.
This season, in your wins 1.5, in your losses 1.0 · 58W 74L
Hecarim junglers with above-median objective damage a minute win 81% of games; below it, 20%.
This season, in your wins 1184, in your losses 526 · 55W 70L
Hecarim junglers with above-median gold a minute win 77% of games; below it, 24%.
This season, in your wins 491, in your losses 412 · 58W 74L