Playstyle
32 games
Playstyle radar
32 gamesCompared with Master+ junglers, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
29
of 100
Damage
Damage per minute and share of the team's damage
21
of 100
Farming
CS pace, gold income and early-lane farm
29
of 100
Vision
Vision score, control wards and ward clears
25
of 100
Objectives
Epic monsters, objective damage and plates
45
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
57
of 100
What to work on
32 gamesFarmingStart here
CS / min
6.1 vs 7.1 typical
Catch the side wave between fights instead of standing in the river.
Damage
Damage / min
510 vs 720 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Aggression
Solo kills / game
0.5 vs 1.1 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Not a priority
Strengths
Turret plates / game
5.8 vs 4.4
78 of 100 against junglers, and it matters: the better half of Master+ junglers wins 79% of games, the other half 28%.
Identity
All-Rounder
No axis stands out above the pack.
Among junglers, survivability leads at 60 of 100, built on 0.19 deaths a minute and 9% time spent dead. Damage trails at 20, with 15% team damage share.
Among junglers
Master+ junglers with above-median CS a minute win 70% of games; below it, 34%.
In your wins 5.3, in your losses 5.2 · 19W 13L
Master+ junglers with above-median damage a minute win 63% of games; below it, 42%.
In your wins 524, in your losses 536 · 19W 13L
Master+ junglers with above-median solo kills a game win 62% of games; below it, 48%.
In your wins 0.5, in your losses 0.5 · 19W 13L