Playstyle
60 games
Playstyle radar
60 gamesCompared with Diamond top laners, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
53
of 100
Damage
Damage per minute and share of the team's damage
64
of 100
Farming
CS pace, gold income and early-lane farm
61
of 100
Vision
Vision score, control wards and ward clears
83
of 100
Objectives
Epic monsters, objective damage and plates
57
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
60
of 100
last 60season400 games
What to work on
60 gamesFarmingStart here
CS at 10 min
71.5 vs 74.6 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Strengths
Control wards / game
2.1 vs 0.6
89 of 100 against Diamond Jayce players, and it matters: the better half of Jayce top laners wins 52% of games, the other half 45%.
Vision score / min
1.02 vs 0.86
76 of 100 against Diamond Jayce players, and it matters: the better half of Jayce top laners wins 51% of games, the other half 45%.
Identity
Vision Keeper
Controls the map with wards and sweeps.
Among top laners, vision leads at 88 of 100, built on 2.7 control wards a game and 1.06 vision score a minute. Aggression trails at 55, with 37% kill participation. For a Jayce player that is the expected shape: against other Jayce players, aggression sits near the median.
Among top laners
Jayce top laners with above-median CS at 10 min win 52% of games; below it, 44%.
This season, in your wins 67.1, in your losses 64.9 · 197W 203L