Playstyle
60 games
Playstyle radar
60 gamesCompared with Master+ junglers, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
40
of 100
Damage
Damage per minute and share of the team's damage
45
of 100
Farming
CS pace, gold income and early-lane farm
49
of 100
Vision
Vision score, control wards and ward clears
68
of 100
Objectives
Epic monsters, objective damage and plates
65
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
76
of 100
What to work on
60 gamesAggressionStart here
Solo kills / game
0.4 vs 1.1 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Strengths
Turret plates / game
6.5 vs 4.4
89 of 100 against junglers, and it matters: the better half of Master+ junglers wins 79% of games, the other half 28%.
Deaths / min
0.15 vs 0.20
88 of 100 against junglers, and it matters: the better half of Master+ junglers wins 77% of games, the other half 27%.
Epic monsters / game
3.3 vs 2.8
80 of 100 against junglers, and it matters: the better half of Master+ junglers wins 85% of games, the other half 34%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among junglers, survivability leads at 79 of 100, built on 0.14 deaths a minute and 7% time spent dead. Aggression trails at 38, with 0.3 solo kills a game.
Among junglers
Master+ junglers with above-median solo kills a game win 62% of games; below it, 48%.
This season, in your wins 0.2, in your losses 0.3 · 37W 26L