Playstyle
10 games
Playstyle radar
10 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
50
of 100
Damage
Damage per minute and share of the duo's damage
56
of 100
Frontline
Damage soaked and mitigated for the duo
62
of 100
Utility
Healing and shielding for the duo
51
of 100
Control
Crowd control uptime and immobilizations
51
of 100
Mechanics
Skillshots landed and dodged
64
of 100
What to work on
10 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
ControlStart here
CC seconds / min
1.7 vs 2.1 typical
Layer crowd control into the duo's damage windows to lock a round down.
Strengths
Skillshots hit / min
1.2 vs 0.7
72 of 100 against Arena players, and it matters: the better half of Arena players wins 38% of games, the other half 29%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
An even profile among Arena players: mechanics peaks at 64 while placement sits at 50, and nothing strays far from the middle of the pack. Games are won a little bit of everywhere.
Among Arena players
Arena players with above-median CC seconds a minute win 41% of games; below it, 26%.