Playstyle
60 games
Playstyle radar
60 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
34
of 100
Damage
Damage per minute and share of the duo's damage
57
of 100
Frontline
Damage soaked and mitigated for the duo
37
of 100
Utility
Healing and shielding for the duo
37
of 100
Control
Crowd control uptime and immobilizations
29
of 100
Mechanics
Skillshots landed and dodged
51
of 100
last 60season90 games
What to work on
60 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
ControlStart here
CC seconds / min
1.6 vs 2.1 typical
Layer crowd control into the duo's damage windows to lock a round down.
Control
Immobilizations / game
23.9 vs 33.6 typical
Land the lockdown on the carry, not the frontliner.
Frontline
Damage mitigated / min
2264 vs 2642 typical
Take the burst on your shields and resistances, not on your partner.
Identity
Contender
No axis stands out above the field.
Among Arena players, damage leads at 57 of 100, built on 12% team damage share and 1583 damage a minute. Control trails at 29, with 1.6 CC seconds a minute.
Among Arena players
Arena players with above-median CC seconds a minute win 41% of games; below it, 26%.
This season, in your wins 1.9, in your losses 1.2 · 34W 56L
Arena players with above-median immobilizations a game win 39% of games; below it, 28%.
This season, in your wins 30.8, in your losses 17.9 · 34W 56L
Arena players with above-median damage mitigated a minute win 49% of games; below it, 18%.
This season, in your wins 3297, in your losses 1509 · 34W 56L