Playstyle radar
25 gamesCompared with Diamond mid laners, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
63
of 100
Damage
Damage per minute and share of the team's damage
81
of 100
Farming
CS pace, gold income and early-lane farm
54
of 100
Vision
Vision score, control wards and ward clears
78
of 100
Objectives
Epic monsters, objective damage and plates
54
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
61
of 100
What to work on
25 gamesAggressionStart here
First blood rate
6% vs 8% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Strengths
Kills / min
0.40 vs 0.25
100 of 100 against mid laners, and it matters: the better half of Diamond mid laners wins 62% of games, the other half 33%.
Damage / min
1241 vs 857
100 of 100 against mid laners, and it matters: the better half of Diamond mid laners wins 58% of games, the other half 37%.
Objective damage / min
497 vs 312
96 of 100 against mid laners, and it matters: the better half of Diamond mid laners wins 71% of games, the other half 24%.
Identity
Carry
The team's damage runs through them.
Among mid laners, damage leads at 81 of 100, built on 1166 damage a minute and 31% team damage share. Farming trails at 55, with 7.3 CS a minute.
Among mid laners
Diamond mid laners with above-median first blood rate win 55% of games; below it, 47%.
In your wins 8%, in your losses 0% · 13W 12L