Playstyle
60 games
Playstyle radar
60 gamesCompared with Master+ junglers, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
57
of 100
Damage
Damage per minute and share of the team's damage
59
of 100
Farming
CS pace, gold income and early-lane farm
66
of 100
Vision
Vision score, control wards and ward clears
43
of 100
Objectives
Epic monsters, objective damage and plates
65
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
85
of 100
last 60season375 games
What to work on
60 gamesNothing stands out below the norm
Every rated stat sits at or above what is typical for junglers. The strengths below are where the margin is widest.
Strengths
Deaths / min
0.12 vs 0.20
100 of 100 against Master+ Viego players, and it matters: the better half of Viego junglers wins 74% of games, the other half 24%.
Time spent dead
7% vs 10%
86 of 100 against Master+ Viego players, and it matters: the better half of Viego junglers wins 70% of games, the other half 29%.
CS / min
7.9 vs 7.1
86 of 100 against Master+ Viego players, and it matters: the better half of Viego junglers wins 68% of games, the other half 30%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among junglers, survivability leads at 86 of 100, built on 0.13 deaths a minute and 7% time spent dead. Vision trails at 41, with 1.0 control wards a game.
Among junglers