Playstyle radar
18 gamesCompared with Diamond bot laners, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
27
of 100
Damage
Damage per minute and share of the team's damage
14
of 100
Farming
CS pace, gold income and early-lane farm
49
of 100
Vision
Vision score, control wards and ward clears
44
of 100
Objectives
Epic monsters, objective damage and plates
52
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
68
of 100
What to work on
18 gamesDamageStart here
Damage / min
531 vs 864 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Aggression
Kill participation
31% vs 48% typical
Rotate toward fights as they start and finish the kills your team sets up.
Aggression
Kills / min
0.20 vs 0.27 typical
Convert the leads you build into kills on the map instead of resetting on them.
Strengths
Deaths / min
0.18 vs 0.23
82 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 66% of games, the other half 29%.
Time spent dead
8% vs 10%
80 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 63% of games, the other half 33%.
Turret plates / game
10.9 vs 9.1
74 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 78% of games, the other half 19%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among bot laners, survivability leads at 69 of 100, built on 0.18 deaths a minute and 9% time spent dead. Damage trails at 14, with 16% team damage share.
Among bot laners
Diamond bot laners with above-median damage a minute win 61% of games; below it, 35%.
Diamond bot laners with above-median kill participation win 51% of games; below it, 44%.
Diamond bot laners with above-median kills a minute win 65% of games; below it, 30%.