Playstyle radar
10 gamesCompared with Master+ bot laners, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
85
of 100
Damage
Damage per minute and share of the team's damage
80
of 100
Farming
CS pace, gold income and early-lane farm
26
of 100
Vision
Vision score, control wards and ward clears
36
of 100
Objectives
Epic monsters, objective damage and plates
31
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
19
of 100
What to work on
10 gamesSurvivabilityStart here
Deaths / min
0.37 vs 0.25 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
16% vs 11% typical
Avoid the late death that costs a minute of the map when every second counts.
Farming
CS / min
5.8 vs 6.9 typical
Catch the side wave between fights instead of standing in the river.
Strengths
Kills / min
0.54 vs 0.38
100 of 100 against Master+ Twitch players, and it matters: the better half of Twitch bot laners wins 70% of games, the other half 31%.
Solo kills / game
4.7 vs 1.3
100 of 100 against Master+ Twitch players, and it matters: the better half of Twitch bot laners wins 64% of games, the other half 44%.
Damage / min
1277 vs 938
100 of 100 against Master+ Twitch players, and it matters: the better half of Twitch bot laners wins 66% of games, the other half 36%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, aggression leads at 88 of 100, built on 3.8 solo kills a game and 59% kill participation. Survivability trails at 16, with 15% time spent dead.
Among bot laners
Twitch bot laners with fewer deaths a minute than the median win 69% of games; with more, 32%.
Twitch bot laners with less time spent dead than the median win 64% of games; with more, 37%.
Twitch bot laners with above-median CS a minute win 58% of games; below it, 43%.