Playstyle radar
60 gamesCompared with Master+ junglers, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
47
of 100
Damage
Damage per minute and share of the team's damage
47
of 100
Farming
CS pace, gold income and early-lane farm
34
of 100
Vision
Vision score, control wards and ward clears
67
of 100
Objectives
Epic monsters, objective damage and plates
52
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
47
of 100
last 60season400 games
What to work on
60 gamesSurvivabilityStart here
Time spent dead
11% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Farming
CS / min
6.8 vs 7.1 typical
Catch the side wave between fights instead of standing in the river.
Damage
Damage / min
670 vs 720 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Not a priority
Strengths
Control wards / game
4.8 vs 1.7
89 of 100 against junglers, and it matters: the better half of Master+ junglers wins 55% of games, the other half 50%.
Identity
Vision Keeper
Controls the map with wards and sweeps.
Among junglers, vision leads at 68 of 100, built on 4.1 control wards a game and 1.01 vision score a minute. Farming trails at 34, with 27.8 CS at 10 min.
Among junglers
Master+ junglers with less time spent dead than the median win 74% of games; with more, 31%.
This season, in your wins 8%, in your losses 12% · 194W 206L
Master+ junglers with above-median CS a minute win 70% of games; below it, 34%.
This season, in your wins 7.2, in your losses 6.7 · 194W 206L
Master+ junglers with above-median damage a minute win 63% of games; below it, 42%.
This season, in your wins 785, in your losses 623 · 194W 206L