Playstyle
60 games
Playstyle radar
60 gamesCompared with Master+ junglers, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
47
of 100
Damage
Damage per minute and share of the team's damage
58
of 100
Farming
CS pace, gold income and early-lane farm
47
of 100
Vision
Vision score, control wards and ward clears
70
of 100
Objectives
Epic monsters, objective damage and plates
65
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
41
of 100
last 60season400 games
What to work on
60 gamesSurvivabilityStart here
Time spent dead
11% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Not a priority
Strengths
Objective damage / min
1148 vs 967
79 of 100 against junglers, and it matters: the better half of Master+ junglers wins 82% of games, the other half 22%.
Epic monsters / game
3.1 vs 2.8
70 of 100 against junglers, and it matters: the better half of Master+ junglers wins 85% of games, the other half 34%.
Vision score / min
1.30 vs 0.97
90 of 100 against junglers, and it matters: the better half of Master+ junglers wins 57% of games, the other half 48%.
Identity
Vision Keeper
Controls the map with wards and sweeps.
Among junglers, vision leads at 72 of 100, built on 1.24 vision score a minute and 3.9 control wards a game. Survivability trails at 42, with 11% time spent dead.
Among junglers
Master+ junglers with less time spent dead than the median win 74% of games; with more, 31%.
This season, in your wins 8%, in your losses 12% · 213W 187L