Playstyle
60 games
Playstyle radar
60 gamesCompared with Master+ junglers, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
70
of 100
Damage
Damage per minute and share of the team's damage
67
of 100
Farming
CS pace, gold income and early-lane farm
62
of 100
Vision
Vision score, control wards and ward clears
34
of 100
Objectives
Epic monsters, objective damage and plates
62
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
73
of 100
last 60season353 games
What to work on
60 gamesNothing stands out below the norm
Every rated stat sits at or above what is typical for Master+ Shaco players. The strengths below are where the margin is widest.
Not a priority
Strengths
Turret plates / game
5.0 vs 3.7
74 of 100 against Master+ Shaco players, and it matters: the better half of Shaco junglers wins 74% of games, the other half 29%.
Time spent dead
7% vs 9%
71 of 100 against Master+ Shaco players, and it matters: the better half of Shaco junglers wins 71% of games, the other half 31%.
Deaths / min
0.15 vs 0.18
70 of 100 against Master+ Shaco players, and it matters: the better half of Shaco junglers wins 74% of games, the other half 28%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among junglers, survivability leads at 79 of 100, built on 0.16 deaths a minute and 8% time spent dead. Vision trails at 35, with 0.86 vision score a minute.
Among junglers