Playstyle radar
32 gamesCompared with Master+ mid laners, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
45
of 100
Damage
Damage per minute and share of the team's damage
56
of 100
Farming
CS pace, gold income and early-lane farm
26
of 100
Vision
Vision score, control wards and ward clears
39
of 100
Objectives
Epic monsters, objective damage and plates
39
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
51
of 100
What to work on
32 gamesFarmingStart here
CS / min
6.3 vs 7.4 typical
Catch the side wave between fights instead of standing in the river.
Damage
Damage / min
751 vs 862 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Farming
CS at 10 min
62.5 vs 76.2 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Strengths
First blood rate
18% vs 9%
79 of 100 against mid laners, and it matters: the better half of Master+ mid laners wins 60% of games, the other half 51%.
Wards cleared / game
3.1 vs 2.1
74 of 100 against mid laners, and it matters: the better half of Master+ mid laners wins 56% of games, the other half 50%.
Kill participation
50% vs 44%
86 of 100 against mid laners, and it matters: the better half of Master+ mid laners wins 54% of games, the other half 50%.
Identity
All-Rounder
No axis stands out above the pack.
Among mid laners, damage leads at 58 of 100, built on 25% team damage share and 869 damage a minute. Farming trails at 27, with 53.7 CS at 10 min.
Among mid laners
Master+ mid laners with above-median CS a minute win 58% of games; below it, 46%.
In your wins 6.9, in your losses 6.7 · 14W 18L
Master+ mid laners with above-median damage a minute win 63% of games; below it, 41%.
In your wins 885, in your losses 857 · 14W 18L
Master+ mid laners with above-median CS at 10 min win 56% of games; below it, 48%.
In your wins 62.0, in your losses 47.2 · 14W 18L