Playstyle radar
31 gamesCompared with Diamond junglers, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
27
of 100
Damage
Damage per minute and share of the team's damage
21
of 100
Farming
CS pace, gold income and early-lane farm
31
of 100
Vision
Vision score, control wards and ward clears
36
of 100
Objectives
Epic monsters, objective damage and plates
48
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
65
of 100
What to work on
31 gamesDamageStart here
Damage / min
564 vs 705 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Farming
CS / min
6.4 vs 6.9 typical
Catch the side wave between fights instead of standing in the river.
Aggression
Kills / min
0.17 vs 0.26 typical
Convert the leads you build into kills on the map instead of resetting on them.
Not a priority
Strengths
Turret plates / game
6.6 vs 4.2
90 of 100 against junglers, and it matters: the better half of Diamond junglers wins 76% of games, the other half 24%.
Deaths / min
0.17 vs 0.20
72 of 100 against junglers, and it matters: the better half of Diamond junglers wins 71% of games, the other half 24%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among junglers, survivability leads at 69 of 100, built on 0.17 deaths a minute and 9% time spent dead. Damage trails at 21, with 15% team damage share.
Among junglers
Diamond junglers with above-median damage a minute win 57% of games; below it, 38%.
In your wins 575, in your losses 505 · 17W 14L
Diamond junglers with above-median CS a minute win 65% of games; below it, 30%.
In your wins 6.7, in your losses 5.8 · 17W 14L
Diamond junglers with above-median kills a minute win 62% of games; below it, 33%.
In your wins 0.21, in your losses 0.11 · 17W 14L