Playstyle
60 games
Playstyle radar
60 gamesCompared with Master+ junglers, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
54
of 100
Damage
Damage per minute and share of the team's damage
62
of 100
Farming
CS pace, gold income and early-lane farm
43
of 100
Vision
Vision score, control wards and ward clears
19
of 100
Objectives
Epic monsters, objective damage and plates
44
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
42
of 100
last 60season157 games
What to work on
60 gamesVisionStart here
Vision score / min
0.79 vs 0.97 typical
Put a ward down on every back and sweep the river before objectives.
Vision
Control wards / game
0.0 vs 1.7 typical
Buy a control ward on most backs and place it where the next fight happens.
Not a priority
Strengths
Solo kills / game
1.7 vs 1.1
73 of 100 against junglers, and it matters: the better half of Master+ junglers wins 62% of games, the other half 48%.
Identity
All-Rounder
No axis stands out above the pack.
Among junglers, damage leads at 58 of 100, built on 817 damage a minute and 22% team damage share. Vision trails at 17, with 0.0 control wards a game.
Among junglers
Master+ junglers with above-median vision score a minute win 57% of games; below it, 48%.
This season, in your wins 0.70, in your losses 0.62 · 81W 76L
Master+ junglers with above-median control wards a game win 55% of games; below it, 50%.
This season, in your wins 0.0, in your losses 0.0 · 81W 76L