Playstyle
34 games
Playstyle radar
34 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
95
of 100
Damage
Damage per minute and share of the duo's damage
100
of 100
Frontline
Damage soaked and mitigated for the duo
52
of 100
Utility
Healing and shielding for the duo
44
of 100
Control
Crowd control uptime and immobilizations
45
of 100
Mechanics
Skillshots landed and dodged
70
of 100
What to work on
34 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
ControlStart here
CC seconds / min
1.7 vs 2.1 typical
Layer crowd control into the duo's damage windows to lock a round down.
Strengths
Damage / min
2538 vs 1552
100 of 100 against Arena players, and it matters: the better half of Arena players wins 56% of games, the other half 10%.
Team damage share
16% vs 11%
100 of 100 against Arena players, and it matters: the better half of Arena players wins 41% of games, the other half 26%.
Skillshots dodged / min
5.8 vs 3.5
85 of 100 against Arena players, and it matters: the better half of Arena players wins 41% of games, the other half 25%.
Identity
Carry
The duo's damage runs through them.
Among Arena players, damage leads at 100 of 100, built on 2538 damage a minute and 16% team damage share. Utility trails at 44, with 43 ally heal + shield a minute.
Among Arena players
Arena players with above-median CC seconds a minute win 41% of games; below it, 26%.
In your wins 1.8, in your losses 1.4 · 23W 11L