Playstyle
17 games
Playstyle radar
17 gamesCompared with Arena players.
Identity
Contender
No axis stands out above the field.
Among Arena players, damage leads at 45 of 100, built on 11% team damage share and 1472 damage a minute. Control trails at 23, with 1.4 CC seconds a minute.
Among Arena players
What to work on
17 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
MechanicsStart here
Skillshots dodged / min
2.2 vs 3.5 typical
Keep moving between casts; a 2v2 punishes standing still.
Arena players with above-median skillshots dodged a minute win 41% of games; below it, 25%.
Control
CC seconds / min
1.4 vs 2.1 typical
Layer crowd control into the duo's damage windows to lock a round down.
Arena players with above-median CC seconds a minute win 41% of games; below it, 26%.
Axis breakdown
Placement
Average finish and top-2 rate
26
of 100
Damage
Damage per minute and share of the duo's damage
45
of 100
Frontline
Damage soaked and mitigated for the duo
37
of 100
Control
Immobilizations / game
21.3 vs 33.6 typical
Land the lockdown on the carry, not the frontliner.
Arena players with above-median immobilizations a game win 39% of games; below it, 28%.
Utility
Healing and shielding for the duo
34
of 100
Control
Crowd control uptime and immobilizations
23
of 100
Mechanics
Skillshots landed and dodged
27
of 100