Playstyle
12 games
Playstyle radar
12 gamesRated against players in each role of all ranks, blended with players on the same champions.
Archetype
Early read
A few more games and this playstyle gets a name. The shape so far:
Objectives carries this profile at 85 of 100, built on 10.9 turret plates a game and 156 objective damage a minute. Vision trails at 55, with 5.0 control wards a game.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
68
of 100
Damage
Damage per minute and share of the team's damage
68
of 100
Utility
Healing, shielding, lockdown and saves for allies
69
of 100
Vision
Vision score, control wards and ward clears
55
of 100
Objectives
Epic monsters, objective damage and plates
85
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
64
of 100