Playstyle radar
16 gamesCompared with Diamond bot laners, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
52
of 100
Damage
Damage per minute and share of the team's damage
39
of 100
Farming
CS pace, gold income and early-lane farm
57
of 100
Vision
Vision score, control wards and ward clears
51
of 100
Objectives
Epic monsters, objective damage and plates
31
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
74
of 100
What to work on
16 gamesObjectivesStart here
Epic monsters / game
0.5 vs 1.4 typical
Be at the dragon pit before it spawns, not after the fight is over.
Objectives
Objective damage / min
307 vs 465 typical
Hit the objective while the team holds the area instead of chasing.
Damage
Damage / min
766 vs 864 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Strengths
Time spent dead
8% vs 10%
83 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 63% of games, the other half 33%.
Deaths / min
0.19 vs 0.23
74 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 66% of games, the other half 29%.
First blood rate
23% vs 13%
75 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 55% of games, the other half 46%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among bot laners, survivability leads at 76 of 100, built on 7% time spent dead and 0.17 deaths a minute. Objectives trails at 31, with 1.3 epic monsters a game.
Among bot laners
Diamond bot laners with above-median epic monsters a game win 75% of games; below it, 29%.
Diamond bot laners with above-median objective damage a minute win 77% of games; below it, 18%.
Diamond bot laners with above-median damage a minute win 61% of games; below it, 35%.