Playstyle radar
32 gamesCompared with Master+ mid laners, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
46
of 100
Damage
Damage per minute and share of the team's damage
58
of 100
Farming
CS pace, gold income and early-lane farm
26
of 100
Vision
Vision score, control wards and ward clears
34
of 100
Objectives
Epic monsters, objective damage and plates
55
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
60
of 100
What to work on
32 gamesFarmingStart here
CS / min
6.5 vs 7.4 typical
Catch the side wave between fights instead of standing in the river.
Farming
Gold / min
402 vs 433 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Vision
Wards cleared / game
1.2 vs 2.1 typical
Sweep the enemy wards around the objective before it spawns.
Strengths
Epic monsters / game
1.6 vs 0.9
100 of 100 against mid laners, and it matters: the better half of Master+ mid laners wins 79% of games, the other half 44%.
Team damage share
26% vs 24%
70 of 100 against mid laners. Keep it; it is part of how the games get won.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among mid laners, survivability leads at 65 of 100, built on 0.18 deaths a minute and 9% time spent dead. Farming trails at 26, with 64.6 CS at 10 min.
Among mid laners
Master+ mid laners with above-median CS a minute win 58% of games; below it, 46%.
In your wins 6.4, in your losses 6.1 · 20W 12L
Master+ mid laners with above-median gold a minute win 71% of games; below it, 33%.
In your wins 400, in your losses 385 · 20W 12L
Master+ mid laners with above-median wards cleared a game win 56% of games; below it, 50%.
In your wins 1.2, in your losses 1.3 · 20W 12L